OMG! Real 3D in Qt, No OpenGL, No DirectX, Pure Native Renderer


Real 3D in pure Qt 4.8.7

Real 3D in pure Qt 4.8.7

Next up then is to implement a camera and world transformation. Then it’ll be ready for development.

No OpenGL, no DirectX, no QTransform, pure Qt c++ and actually quite simple. It’s still a work in progress, but the geometry is correct.

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