Posts Tagged ‘2d’

Aug 10, 2011

Saelee Deus Ex Machine (SDXM): A 2D Game Engine Features List

I’m getting a steady 33 frames per second and have tested on Windows XP, Vista, and 7! If you have Vista or Windows 7, you’ll be good to go. If you have Windows XP or previous versions of Windows, you might have to get the .Net Framework to run my application. Anyway, here’s a list of features I’m planning on implementing. (more…)

Jul 9, 2011

Blame it on the algo-algo-algorithms: Basic Math Equations to use in 2D game development

3D game development gets into another dimension of complexity, literally. But sometimes simple is better. Let’s see some simple math equations and structures used in 2D game development. (more…)

Oct 3, 2010

Scrolling Game Development Kit/BMDXCtls patch for Widescreen Monitors

Here we go:

Ancient in digital trend years, but still VERY functional in Windows XP and Vista. By adding a few more lines of code to the drawing engine, SGDK games will display correctly on widescreen monitors. (more…)

Sep 16, 2010

Runsetter 3D game created in Anim8or and Cre8or

Runsetter 3D running on Cre8or, modeled in Anim8or

Runsetter 3D running on Cre8or, modeled in Anim8or