Posts Tagged ‘kit’

Aug 7, 2013

SDXM Qt 2D Game Engine Image Distortion + 3000 sprites + Other Features Demo

Another step forward for SDXM, my 2D game engine being built with Qt and c++. There is now functioning, gimmicky image distortion, and so far the effects are: water, spiral, and pixelate (more coming). You can observe the background in this video. Possible usage is for underwater levels where the effect can be applied to the frame buffer, transitions between stages, or other fancy 2D gimmicks. (more…)

Sep 24, 2012

Tears of Steel: Blender Project Mango Open Source Film Release Date

News about the upcoming premiere of Blender’s latest short film, “Tears of Steel”. (more…)

Sep 11, 2012

Qt 2D Game Engine: Getting Started

Let me explain the bare minimum concepts behind getting your first 2D game engine up and running in Nokia’s Qt envirnoment. (more…)

Oct 3, 2010

Scrolling Game Development Kit/BMDXCtls patch for Widescreen Monitors

Here we go:

http://www.eastfist.com/sgdkBMDXCtlsPatch.html

Ancient in digital trend years, but still VERY functional in Windows XP and Vista. By adding a few more lines of code to the drawing engine, SGDK games will display correctly on widescreen monitors. (more…)